Curses all targets in an area, making them less evasive. Hitting cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.
Base duration is x seconds
x% increased Area of Effect radius
Cursed enemies grant 100% Increased Flask Charges
Cursed enemies have a x% chance to grant a Frenzy Charge when slain
Cursed enemies have x% less Evasion
Cursed enemies grant x Life when Hit by Attacks
Cursed enemies grant x Mana when Hit by Attacks